1) This Thursday at the Wexner Center for the Arts there will be a conversation with the Brothers Quay, two influential stop motion artists. To go you must RSVP at the Wexner Center page, which can be found here. Hope to see some of you there!
This week in the collective we had a huge Halloween bash! A lot of candy was eaten, amazing costumes worn, and spooky animated shorts viewed!
We started off with an animation town hall meeting with our very own student government representative, Kevin Harkness. If you have anything comments or issues to inform him about you can message him on his facebook page or on the ASC facebook page. We want to make sure the animation department is as good as it can be for everyone and that issues are being solved!
After the Town Hall we moved into the labs to eat candy and view Pixar's Toy Story of Terror! A lot of fun was had and it was great to see everyone enjoying themselves! We definitely can't wait for Halloween to come around again!
We all know the wonders of websites like Kickstarter. Money is donated to one grand event or release. If the creators do not deliver, this can seriously compromise their brand and audience. Anyone who follows Kickstarter trends might know where I am coming from.
Think of what would happen if someone who called themselves a "fan" of your art donated a dollar to you every time you released something new you created. Even if you have 10 loyal fans, you have 10 more dollars than you did before. That is worth a weeks-plus of coffee, 10 dollar-fries at McDonalds, etc. Not bad for a simple user sign-up.
Patreon is one of the newest (founded in May 2013) ways of making a name for yourself. It's literally a community where people can support their favorite creators - musicians, You-Tubers, artists, you name it. Not only does this mean it's a great place for fellow visual artists trying to make a few extra bucks - it's also not a bad idea for those musicians you know from high-school who have been playing gigs since who knows when. Shoot them an email.
Patreon isn't exactly as simple as Myspace, but remember - your audience will grow with you, and this is a great way to start.
1) This Friday the one and only Matt Schafer will be speaking about the principles of animation and how to apply them to your work! This meeting is definitely going to be a fun one and we hope to see you all there!
This week in the collective we had another workshop meeting where everyone showed their blog and had current work critiqued! Some sketches were drawn over, a lot of helpful comments were given, and new blogs were added to the blog list! Below are the drawn over critiques which turned out great!
Thanks to everyone who showed off their blogs during the meeting!
Ever had a need for some background (or possibly foreground) models for a 3D animation or image you are working on and never have time to model them? Well this site is the site for you! It contains 35,000+ 3D models that you can use for such an animation!
How much does this cost you ask? Three payments of $29.95 (plus s&h)? No! This is all completely free!! The awesome thing about this site is that you can download any of these models for free, edit them, use them in commercial projects, anything really! This can come in handy when you need some more objects in your scene but don't have the time to make them!!
Last weekend was Alumni and Family weekend which was literally a blast for everyone! Especially the trebuchet launch which featured the ASC Paper Mache cow we all made! Filled with two large containers of cottage cheese it was launched and exploded all over the pavement. The smell was horrendous, the sight was phenomenal, and we were all very proud when it exploded.
1) Next weeks meeting is another workshop meeting! Feel free to bring work to critique!
This week Mark Fitzpatrick taught everyone 3DS Max! The meeting started with an overview of various 3D softwares and their uses for specific companies.
(Which are listed below. Notes for all of these can be given to you from a leader if requested.)
Then we dove right into 3DS Max where Mark showed off just what the program could do. A fender for a car, teapots, and other abstract objects were made during the tutorial. We even learned how to work with particles and make them work properly, such as clinging to an object instead of bouncing everywhere.
If you would like notes on the meeting just ask one of the leaders and we'll get them for you!